M2 Animation is proud to unveil Warhammer: Age of Sigmar – a breathtaking cinematic trailer that brings epic battles to life through stunning visuals and intricate storytelling. Developed in close collaboration with Games Workshop, this trailer sets a new standard for animated cinematic storytelling in the world of Warhammer
Innovative Real-Time Production This project was produced using M2 Animation’s advanced real-time pipeline, powered by Unreal Engine. This technology allows for rapid iteration and creative flexibility, enabling us to deliver breathtaking visuals with a streamlined production process. By leveraging real-time rendering, we could refine the look and feel of each shot as the story developed, ensuring that every frame met the highest standards of quality
Warhammer: Age of Sigmar showcases the potential of our real-time workflows, where directors work directly in-engine during pre-visualization, choosing angles, lenses, and lighting in an environment that closely mirrors the final result. This iterative process allowed us to push the boundaries of animation, creating a seamless fusion of artistic vision and technical innovation
Project Details: Runtime: 2:15 minutes Produced using: Real-Time Pipeline Released: March 2024
M2 Animation is proud to unveil Warhammer: Age of Sigmar – a breathtaking cinematic trailer that brings epic battles to life through stunning visuals and intricate storytelling. Developed in close collaboration with Games Workshop, this trailer sets a new standard for animated cinematic storytelling in the world of Warhammer
Innovative Real-Time Production This project was produced using M2 Animation’s advanced real-time pipeline, powered by Unreal Engine. This technology allows for rapid iteration and creative flexibility, enabling us to deliver breathtaking visuals with a streamlined production process. By leveraging real-time rendering, we could refine the look and feel of each shot as the story developed, ensuring that every frame met the highest standards of quality
Warhammer: Age of Sigmar showcases the potential of our real-time workflows, where directors work directly in-engine during pre-visualization, choosing angles, lenses, and lighting in an environment that closely mirrors the final result. This iterative process allowed us to push the boundaries of animation, creating a seamless fusion of artistic vision and technical innovation
Project Details: Runtime: 2:15 minutes Produced using: Real-Time Pipeline Released: March 2024
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