Dominic Heuw

Surfacing Supervisor
M2 Animation
Having a huge passion in Computer Graphics and 3D Asset Creation, Dominic started as a CG Generalist in VFX Industry, and then transitioned into Surfacing Lead and Supervisor in pursuing intensive specialization in the art of Texturing and Shading. Dominic's experience, expertise, and vision not only bring deep artistic and technical know-how in the field, but also holistic creative approaches in our collaborative efforts and people management. Dominic has been leading and supervising M2 Surfacing Department in multitudes of shows and projects for several years, including the prestigious Warhammer Cinematics, Warhammer Series, as well as various Kids' TV Shows for Streaming Services. A driving force in M2 Surfacing Team's integration into Unreal Engine real-time production, while at the same time making the best use of our existing studio resources through our traditional rendering techniques and methodology, Dominic continuously balances our day to day needs, while at the same time keeps pushing our studio's boundaries in moving forward into the future.

Our ability to deliver multiple services allows us to improve both scheduling and budgeting efficiencies. That way we can help clients create beautiful, effective campaigns and content for any screen.

  • Animation department 450cool people

  • We amaze6250people worldwide every minute

  • We distribute14037master files each year